tag:blogger.com,1999:blog-3041263000917456925.post5101752913174490575..comments2023-10-30T05:03:11.553-05:00Comments on Norman Tran's Blog: Global Game Jam 2010: Post MortemAnonymoushttp://www.blogger.com/profile/17780718085054320931noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-3041263000917456925.post-25154207948581808842010-02-11T07:45:27.117-06:002010-02-11T07:45:27.117-06:00Cool heart, and shot on the mercy Dragonica Gold o...Cool heart, and shot on the mercy <a href="http://www.lvinn.com/Dragonica-gold" rel="nofollow">Dragonica Gold</a> of, Ling Po crazy way to <a href="http://www.lvinn.com/EVE" rel="nofollow">EVE Isk</a> kill, he began to love the taste of blood, like to see these cowardly <a href="http://www.lvinn.com/Final-Fantasy-XI" rel="nofollow">FFXI GIL</a> monsters in front of him like the poor, like the thrill of the muscles across the Bing Ren ... ...<br /><br />He entered the 49th floor, the <a href="http://www.lvinn.com/Lineage-II" rel="nofollow">Lineage 2 Adena</a> iron front of the room was familiar. The middle of the <a href="http://www.lvinn.com/Last-Chaos-US" rel="nofollow">Last Chaos Gold</a> room there is an old man sitting there, is close their eyes meditatively. It <a href="http://www.lvinn.com/Knight-Online" rel="nofollow">Knight Online Gold</a> seemed that the advent of Ivy Ling Po do not know.<br /><br />Ivy Ling Po stood there quietly, he <a href="http://www.lvinn.com/Fly-For-Fun-US" rel="nofollow">Flyff Penya</a> has felt the old man out of a strong body radiates a gas, he stared at the old man: "When I first arrived someone asked <a href="http://www.lvinn.com/Ever-Quest-2" rel="nofollow">EQ2 Gold</a> me to defeat the forty-nine-story monster, now left This last layer of the, no one thought was a powerful human masters, could I then, he <a href="http://www.lvinn.com/2Moons" rel="nofollow">2Moons Dil</a> takes a fight? "Ivy Ling Po Zi Cun," Although I experienced 48 times the fighting, but also learn many new moves can be With my present strength, but also far behind him, it appears was a World War II had.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3041263000917456925.post-18529422881985823682010-02-03T19:27:12.256-06:002010-02-03T19:27:12.256-06:00It's interesting to see our production from a ...It's interesting to see our production from a unique perspective. I very much agree with the pick your own battles section. Working on creative project's in a group is always difficult, especially when you think you have a good idea and it gets left behind. I thought the SHMUP was a solid idea and not overly complicated, though maybe I wasn't communicating it well. I think we could have made it, but the game would have been less polished since we were planning on doing levels procedurally which are rarely as interesting as designed levels. Still, it's an idea I'll probably come back to in the future. I think in the end it was mostly you and I using Wave, but it ultimately helped keep me straight and organized even if no one else was using it. I would have preferred if it was used more, but we were a group with little trouble communicating so I don't think the lack of use held us back much.<br /><br />Anyway, I'm happy you chose to work with us. I'm a little surprised our initial crazy ramblings didn't scare you off, but happy they didn't.Will Swannackhttps://www.blogger.com/profile/01737492625064482322noreply@blogger.comtag:blogger.com,1999:blog-3041263000917456925.post-31206137625921460012010-02-02T23:01:25.029-06:002010-02-02T23:01:25.029-06:00Misson CompleteMisson CompleteAnonymoushttps://www.blogger.com/profile/04020437575127031659noreply@blogger.com